Mixed Signals

Straight-forward gaming

I surprised myself by genuinely enjoying the War of the Rohirrim movie. When Citadel miniatures released a 28mm miniature for Héra, daughter of Helm, I bought it as an addition to my Middle Earth army. This is my review of the kit.

The box actually includes 2 models. There's Héra mounted on As...

I backed the Labyrinth setting for Tales of the Valiant from Kobold Press on Kickstarter. Along with the worldbook and the campaign book, I purchased the supplemental game material by Beadle & Grimm. I'd heard of Beadle & Grimm when they were doing bespoke kits for popular D&D 5e modules, and I...

The concept of "terrain" in wargames, and many roleplaying games, includes not just the ground beneath a character's feet but also surrounding objects and structures. Setting up terrain for combat encounters is helpful to players because it defines what space they have to work with, and what physica...

I've written before about the joy of building RPG characters and the pleasure of a nice and easy pre-generated character. There's another way I interact with character building though, and it sort of sits between those two extremes. Sometimes I build a character based on a specific miniature in...

I backed Mantic's Epic Warpath wargame on Kickstarter and was so impressed by the impossibly tiny 12mm miniatures I got with it that I almost started regretting ever getting into 28mm miniatures. Crisis of preferred miniature scales aside, I was also intrigued by Mantic's Warpath universe. Unlike...

I backed the Labyrinth setting for Tales of the Valiant from Kobold Press on Kickstarter. Several months ago, my gaming group started playing through the Labyrinth Adventures campaign. We didn't love the first adventure Lost Book of Mektar so we were really hoping for an improvement with the...

If you're a player in a roleplaying game, you're pretty happy when you get to add a number to your character's attribute or skill. Your character becomes [potentially] more powerful, which is nice because the fantasy of being infallibly good at something is one of the fun things about most roleplayi...

I backed the Labyrinth setting for Tales of the Valiant from Kobold Press on Kickstarter. Several months ago, my gaming group started playing through the Labyrinth Adventures campaign, starting with the first module The Lost Book of Mektar. I'd be lying if I said it wasn't a rough start, but...

Apparently a company called Rebellion Unplugged has purchased the name Tunnels & Trolls and is raising funds on Kickstarter for a brand new edition of the world's second-oldest tabletop RPG. As I recall, I was introduced to Tunnels & Trolls on a Free RPG Day back in 2007-ish, and quickly adopt...

Sometimes dreams do come true. When I first got Liber Mechanicum for Horus Heresy: Age of Darkness, I was most intrigued by the entry for the Arcuitor Magisterium. Many units in Horus Heresy don't have official models, which is refreshing on one hand because it means you get to use your imaginat...

This is my review of chapter 8: Monsters of the Labyrinth of Kobold Press's Labyrinth Worldbook, a planar setting for Tales of the Valiant (or any DnD 5e variant). As with spells and gods, it's hard to go wrong with a chapter full of monsters, and this chapter does not disappoint. Better yet,...

The Labyrinth Worldbook is Kobold Press's planar setting for Tales of the Valiant or any DnD 5e variant. This is my review of chapter 7: Running Labyrinth Campaigns. There's some very good stuff in this chapter, and not a bit of it belongs in the seventh chapter or in a chapter called Running...

The Labyrinth Worldbook is Kobold Press's planar setting for Tales of the Valiant or any DnD 5e variant. This is my review of chapter 6: Pantheon of the Labyrinth.

Like magic, I personally don't think you can ever have too many gods in a fantasy setting. I was always fascinated by mythology...

The Labyrinth Worldbook by Kobold Press is a source book for Tales of the Valiant or any DnD 5e variant. This is my review of chapter 5: Magic, Spells, and Mysteries.

The first section of the chapter adds a bunch of vehicles to the game. That seems out of place, and I don't know why they did...

The Labyrinth Worldbook by Kobold Press is a source book for Tales of the Valiant or any DnD 5e variant. This is my review of chapter 4: Heroes of the Labyrinth. It's the player options chapter.

As I write this, I'm just starting up a Labyrinth Adventures campaign with one of my gaming gro...

The Labyrinth Worldbook by Kobold Press is a source book for Tales of the Valiant or any DnD 5e variant. This is my review of chapter 3: Factions of the Labyrinth.

First, let's talk about the Loxodon in the room. When Guildmaster's Guide to Ravnica was released for 5th edition D&D, it acci...